Thursday, January 10, 2008

winter break... and I'm still exhausted!

okay, so I'm finally getting around to posting some of my work from this semester... mainly the stuff I did for 129A (maya modeling) so, for our final, we had to have our model completely textured, rigged, and then posed on our pedestals... This took me so long, and I still feel that if I were to go back and work over some of the things, I could make it a lot better (especially as far as the texturing and pedestal go). but, for now, I will present here what I submitted for my class final: these are three renders of my completed character...



and the final turnaround... *oooh, how the gold sparkles*

eesh, I'm tired... this break hasn't been very restful, and I really should be getting more done that I currently am... ah well. Two more weeks and it'll be back to the drawing board (literally) again!

Saturday, September 15, 2007

So, it's been a loooong time since I posted last, so I figured I'd share what I've been working on for the past several weeks for 129A (modeling characters in maya)
so, our assignment was essentiallly to create a character that we could model in Maya. So, the first task was obviously to think up a character and create a concept piece of this character. Then, we had to create a pedestal of their environment. Then, it was onto a detailed turnaround to be used as our basis for modeling...
I am currently working on a low-poly model of the character, which is taking less time than I thought it would... perhaps due to the fact that I'm actually enjoying working on it (as opposed to the cat jump animation I've been working on for the past three weeks straight)

This first image is my final concept piece for my character. yes. she's a pirate. A kick ass one, in my humble opinion. And I use this as trying to prove a point to my friends that a character can be sexy and powerful... while being fully clothed!


This is my first attempt at modeling my pedestal. Took me forever to get back into the swing of Maya, and there is still a lot to be done with it.



Lastly, this is my turnaround. I spent sooo many hours making sure that this was as accurate as possible, due to the fact that there are numerous fabric folds (yey wrinkles!). I'm very happy with how it turned out.



well, that's all for now. back to work!

Thursday, June 14, 2007

first Maya project... complete!

Okay, for some reason, my final animation refuses to upload on blogger, so that shall have to wait.
also, my first ever MAYA turnaround is WAAAAY too large a file to post up here.
So, all I can really do is post a still image of the object.
I modeled a silver Mickey watch that I've had around for quite some time... so long, in fact, that it doesn't actually run anymore. But, it is cute and shiny, and not horribly complex, sooooo, it made the perfect object to model!

again, this is my first complete project using MAYA, so I still have A LOT to learn... also, I need to learn to do it without so much extra help -__-



the final shot was not quite so yellow...
it was more like this :

Friday, June 01, 2007

current portfolio. well, as current as a portfolio can be in this major.

warning.
This will be a super loooooong post.
I'm basically posting all of the pages of the 114 final portfolio. I will, of course, have to create a new one next semester for 115, so this won't be current for very long.
(a few pages look incomplete- my scanner decided to die the day before this was due, so some of the pages I had to go over very carefully by hand... I am also missing a page of lemur sketches that will be added eventually)
(Also, I'm sorry if a few of these pages are still a bit fuzzy. That will be fixed as soon as I get my new computer!)

onward!

LIFEDRAWING








ANIMALZ







ILLUSTRATION/CHARACTER DESIGN










SKETCHBOOK PAGES











So, that was my final final. I will also be posting my final animation up here sometime soon. But, I think that's enough posting for one night ^__^

Thursday, May 24, 2007

Semester's end

Well, the semester is finally over, and I'm sad to say that I don't feel I have much to show for it. I "completed" my tidepool, but am nowhere near satisfied with it (nor do I think I will ever be), but I'm thinking it's beyond fixing... for now.
I'll just hide it away somewhere for a while, then, in a year or so, I'll pull it out and spontaneously know exactly what to do! (I'm hoping that I will be in the know by then).

I shall post the final sketch up here as soon as I'm alive and able. I'm happy with my sketch, at least. Bunny said that it was a strong drawing, but the painting fell short.
I will also be posting my final film (sack pantomime) for 114. I'm mostly satisfied with how that turned out. There are still a few spots that could be smoothed over, but when there's a deadline, there's a deadline!

So, for now, I am done (until summer51 starts in two weeks).. and stress free! well, perhaps the stress-free will have to wait until after grades are posted. But now, I am going to go get the sleep that I so desperately need.

Thursday, May 03, 2007

113 renderings

Posting up my renderings from 113A last semester.
first is the Black and White, and then the second which is the color version (that I am happy to say made it into the Museum of American Illustration in New York.. also, a congrats to Andrea for the win!)